Clear all 48 cards from the 12 piles arranged in the ring.
Rule 1 Adjacent ±1: Match with a neighbor pile if the rank is 1 higher or lower (e.g., 7 on 6 or 8).
Rule 2 Same Rank Jump: Match with ANY pile if the rank is the same (e.g., King on King).
Rule 3 Same Suit ±2: Match with a neighbor pile if the rank is 2 higher/lower AND the same suit.
Note K wraps to A: You can match King with Ace or vice versa!
If you're stuck, click the Draw Stock button (or the center pile) to add a rescue card to the pile with the fewest cards.